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Abstract : |
1 Introduction 1.1 Introduction to Real-time Multimedia Services Examples of real-time multimedia applications include IP telephony, Internet radio stations, and video conferencing. Their contents are transmitted via the network as packets at regular intervals and must be received without significant loss, preferably with a low delay. In addition, these packets must have a small delay variation (jitter) to prevent late loss, that is, an effective loss because a packet arrives too late. playout delay, |