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Hair animation with collision detection


Author(s) : Daniel Thalmann Ken-ichi Anjyo Tsuneya Kurihara, 
Publisher : N/A
Publication Date : 1993
ISSN : N/A
Abstract : We propose an efficient method for hair animation. The motion of hairs is modeled by a simplified physical simulation. Collision between hair and a human body or other objects is used to make a realistic hair animation. Fast collision detection is required because the number of hairs is very large. Therefore, a cylindrical representation of human body or other objects is created for efficient collision detection. Because of the cylindrical representation, collision is detected with table look-up and interpolation, and computation complexity is independent of the complexity of the body. Reaction constraint method is applied for the collision response to simulate inelastic contact. This method is successfully applied to generate hair animation.,