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Abstract : |
This paper presents an efficient method for capturing outlines of fonts, particularly suitable for non-Roman languages like Arabic. In most of desktop publishing systems, the shapes of the characters are stored in the computer memory on terms of their outlines, and outlines are expressed as cubic Bezier curves. The outline fonts are produce from a gray-level image obtained by scanning the original characters drawn on paper. Significant points are obtained from the gray-level image. However, user has to specify the many significant points manually. In the above process of font design, it is evident that human interaction makes it very slow. If the human interaction is minimized, it will greatly improve the speed. This paper proposed an approach to minimize the human interaction in obtaining the outline of the original character., |